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This is a prototype developed for a client, for a soon-to-be-available app for iOS. It has got all the core features of the full game: 2 players connect and compete against each other. One shoots the ball, the other is the keeper. A match is played, and based on score, we have a winner.
I was the lead programmer for this one. So the main feature here is the online gameplay. To take care of the online aspect, I have used a Unity 3D plugin called Photon Network Engine.
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